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101. Mirror Defense vs Offense - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: while experience will generally help some one avoid posting a failure of an idea It is mych better to have brand new players spew out what ever comes to mind. If its bad no harm dune but who knows they may come up with so...
- by Zhilia Mann - at 2016.06.04 06:40:27
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102. Lifetime insurance? - in Player Features and Ideas Discussion [original thread]
Charcal wrote: To the future repliers to this post, Keep in mind, this is a suggestion. with room for optional changes and adaption to players requirements and preferences. Taking that into consideration. i would really like to see inputs on ...
- by Zhilia Mann - at 2016.06.04 06:35:46
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103. Mirror Defense vs Offense - in Player Features and Ideas Discussion [original thread]
Beyl Ahashion wrote: Daichi Yamato wrote: If you are fitting stabs why are you bothered about targeting range and sig res? You dont need those attributes if you are trying to run away. ... The very fact that I mentioned targetting should t...
- by Zhilia Mann - at 2016.06.04 05:48:06
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104. Temporal process managment and hull rep example - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Lugh Crow-Slave wrote: wait so he wants reps to be worse when you need to use them?? Did you even read the OP?? OMG TEM POR AL process. Between this and the insurance thread I thought I was just havi...
- by Zhilia Mann - at 2016.06.04 05:45:30
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105. Lifetime insurance? - in Player Features and Ideas Discussion [original thread]
You actually made me hit character limit on a post, so consider this as just the end of the last one I threw up here: Obviously I wouldn't choose a capital. But let's say I was a dread alt instead. Those things do die (hence, you know, suicide d...
- by Zhilia Mann - at 2016.06.04 05:41:40
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106. Lifetime insurance? - in Player Features and Ideas Discussion [original thread]
Charcal wrote: First off, this is not free of charge as an initial pick, when it comes to ship of choice. You have to aquire the ship, then acutally be able to pay 3x the price of that ship. That in total is 4x the cost of the ship total. W...
- by Zhilia Mann - at 2016.06.04 05:40:31
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107. Lifetime insurance? - in Player Features and Ideas Discussion [original thread]
Charcal wrote: Minerals are not exclusively for ship building. You don't play industry much do you? Minerals are involved in most builds, but the vast majority of minerals are in ships. Let's take a fairly average Hurricane as an example, ...
- by Zhilia Mann - at 2016.06.04 03:06:39
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108. Meta Module Production idea - in Player Features and Ideas Discussion [original thread]
Right now, meta capital mods have their own NPC-purchased blueprints. I'd imagine that's the direction we're headed in.
- by Zhilia Mann - at 2016.05.26 23:18:35
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109. Carrier / supercarrier point defense system - in Player Features and Ideas Discussion [original thread]
You can always tell when the meta is in flux when half the threads on a given topic want a nerf and the other half want a buff. Look. We don't know how the carrier changes are going to play out. The days are young. Give it time. And more importan...
- by Zhilia Mann - at 2016.05.25 06:59:58
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110. Noctis Balance Pass - in Player Features and Ideas Discussion [original thread]
That seems.... fine. Not inspiring, but it's not an inspiring ship to start with. Might be fun to see it get the Venture treatment and have a T2 version with a covops cloak. For no *real* reason, but I'm sure someone would use it to tool around a...
- by Zhilia Mann - at 2016.05.25 04:53:27
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111. Capitals: Names on Ships - in Player Features and Ideas Discussion [original thread]
Rawketsled wrote: All of my capitals will be called; 8====D This is why it's a bad idea. Except for an Avatar, of course. Which clearly gets GÖí butt stuff instead. And is still why it's a bad idea.
- by Zhilia Mann - at 2016.05.24 23:32:40
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112. Banking Is Missing from Eve - in Player Features and Ideas Discussion [original thread]
Igzorn Buelle wrote: if you look waht dmg Banking in rl does it dont think it would be a good thing to bring it to eve . there is allready enough destruction here. Eve history lesson . Searching for Ricdic should get you all the details yo...
- by Zhilia Mann - at 2016.05.19 05:48:57
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113. Skill Training Revisited - in Player Features and Ideas Discussion [original thread]
Tabitha Deschantes wrote: You say that the first four levels train fast enough, and you're right, but sometimes isn't enough and you have to train lvl 5 to progress further, effectively pacing down the percieved speed of the game. Honestly, ...
- by Zhilia Mann - at 2016.05.16 08:50:39
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114. Battleship Escalations in higsec. - in Player Features and Ideas Discussion [original thread]
morion wrote: the damsel in distress for the umteenth billion time is still amazing uber gazilions and a few moor living nightmare reliving waking dreams be fine a single escalation for high sec don't spoil us. my goodness must keep the damsel...
- by Zhilia Mann - at 2016.05.16 08:45:26
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115. ISK - multisend/payout (QOL) - in Player Features and Ideas Discussion [original thread]
Congratulations! This is an actual QoL improvement that doesn't give anyone an advantage they don't have already and merely makes something less tedious. +1.
- by Zhilia Mann - at 2016.05.15 22:57:41
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116. Skill Idea -Scorch Earth strategy - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: I was under the impression self destruct used to prevent any drops but it was changed (don't know why). Im all for a self destruct that takes time and completely destroys everything within. But no aoe and it still gives ev...
- by Zhilia Mann - at 2016.05.12 05:11:29
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117. Storyline mission trigger warning - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Zhilia Mann wrote: If you're not willing to work for it, why should the game hand you an advantage at all ? FTFY Was I being too nice? I'll try to fix that. Always forget when I'm in F&I.
- by Zhilia Mann - at 2016.05.07 10:32:22
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118. Of Command Destroyers and Split Identity Problems - in Player Features and Ideas Discussion [original thread]
I'm more or less ambivalent; I rather like most of the CSs right now but refined proposals along these lines don't seem insane. But a nitpick: Eos was the fleet command. Astarte was the field command.
- by Zhilia Mann - at 2016.05.07 10:27:37
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119. Storyline mission trigger warning - in Player Features and Ideas Discussion [original thread]
Jazperz wrote: I would like the option of a warning message before you hand in a completed mission that would trigger a Storyline Mission. You could then complete a different mission for your desired faction and get the best storyline agent. W...
- by Zhilia Mann - at 2016.05.07 10:22:59
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120. Stack All button on inventory windows - in Player Features and Ideas Discussion [original thread]
If you don't like right click dropdowns I would seriously question whether anything in Eve is good for you. I'm not saying it's a perfect UI but it sure as hell beats a ton of random buttons to do everything.
- by Zhilia Mann - at 2016.05.04 23:07:09
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